Final Reviews

On Friday morning, the campers pinned up all the work they had done over the course of the week, including their final project. The Director of the School of Architecture, Michael Berk, along with the counselors and Justin Taylor spoke with the campers about their projects during the science fair-style review.

Thursday Night Rave

On the last night, the campers were treated to a dance party in the basement of Giles.

Sketching in the Cotton District

On Wednesday, the campers took a walking trip to the Cotton District. Each camper was assigned a house in the area to sketch. The campers needed to note information about the shape of the house, the details about the house, and other information. Campers drew plans, elevations, and took photos in order to gather all the information. Later, the campers returned so they could build scale models of the buildings for a site model.

 

Head Gear

On Tuesday, the campers were given a challenge of designing head gear.

In architecture, much of design relates to the sense of sight.

How do you focus a viewer to see what you want them to see? What do you want people to see or not see? How can you change the way someone might view something?

These are all questions architects and designers might ask themselves during design.

The campers were told to find a place within Giles Hall and look around. What do they see that inspires them? What is something that they want to show other people? They were then asked to design a head piece that helps other campers view that space they way the designer intends. Do you limit the view? Do you distort the view? Do you add to the view?

The campers had to use recycled materials to help them build their seeing devices.

Touring Landscape Architecture and the Hunter Henry Center

On Tuesday and Wednesday, the campers were treated to tours of the Landscape Architecture department and the alumni center, the Hunter Henry Center. While there, the students were encouraged to take note of the architecture and sketch the buildings and aspects of design that inspired them.

 

Cardboard Sitting Device Reviews

On Tuesday evening, the groups presented their lounge devices to the rest of camp, while the counselors gave feedback on their designs.

 

Cardboard Sitting Device

On Monday, the campers were challenged to design a multi-functional lounge device with their groups. The campers began by individually testing, sketching and modeling designs for chairs. Then, they came together as a group to collaborate in order to find the best design for a lounge device. The lounge device, or chair, must also function as a table, and can include other functions as well. The groups were given cardboard and string to use for fabrication. Teams were challenged to use methods of stacking, notching, slitting, binding, as well as others, to create a supporting structure with the minimal amount of material they were given. In the end, the groups’ lounge devices including functions as a chair, table, checker board, and storage space.

Experimentation with Paper

On Sunday night, in their groups, campers were challenged with an exercise about folding paper. In order to begin learning the structural quality of materials, they were asked to fold the paper with the intent of holding the weight of the brick. Groups explored inventive ways of using the paper to hold the most weight. Once the group had found their best solution, the groups competed to see which solution held the most weight.

Perspective Drawing

On Sunday, after their tutorial with Professor Tripp, the campers learned how to draw perspective drawings with a lesson from Justin Taylor. Afterwards, the campers went with their counselors to put their pencils to paper and test out their skills at perspective drawings, while the counselors helped the campers. They explored areas of Giles Hall, as well as the Student Union and Barnes and Noble, to use as inspiration for their sketches.

Finished Instant Environments.